Oyundaki Meslekler
Architect
Architect ve Guild Şehri
Guild Şehrinin inşaatı için gerekli olan binalar ve binalarin kurulumu için gerekli olan metaryaller belirtilmiştir.Guild şehri kurulumu 3 aşamadan oluşmaktadır.Bunlar T1,T2,T3 şeklinde adlandırılmaktadır.Aşağıda her binanın kurulması için gerekli olana metaryaller gösterilmiştir..
Keep:
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
150 Ash Tree - 15 Joist
200 SandStone - 20 Brick
50 Silver - 5 Plain Facade
100 Copper - 10 Brace
Keep II
Advanced Keep Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Keep, Alchemist Workshop
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Keep III
Superior Keep Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Keep II, Armorsmith's Workshop II
2400 Duskmetal - 240 Girder
5000 Basalt - 500 Slab
3000 Oak - 300 Frame
1000 Gold - 100 Grand Facade
Tower:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
10 Ash Tree - 1 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace
Corner Tower:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
10 Ash Tree - 1 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace
Ending Tower:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
10 Ash Tree - 1 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace
Wall:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
10 Ash tree - 1 Joist
20 Sandstone - 2 Brick
Gate:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
20 Ash Tree - 2 Joist
20 Sandstone - 2 Brick
10 Copper - 1 Brace
Trade Post:
Predecessors: Keep
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
150 Ash Tree - 15 Joist
200 Sandstone - 20 Brick
50 Silver - 5 Plain Facade
100 Copper - 10 Brace
Trade Post II
Advanced Trade Post Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Trade Post, Keep II
1500 Yew - 150 Beam
2500 Granite - 250 Block
500 Electrum - 50 Ornate Facade
1200 Iron - 120 Lintel
Trade Post III
Superior Trade Post Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Trade Post II, Keep III
20000 Duskmetal - 2000 Girder
30000 Basalt - 3000 Slab
18000 Oak - 1800 Frame
6000 Gold - 600 Grand Facade
Temple:
Predecessors: Keep , Trade Post
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace
Temple II
Advanced Temple Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Library, Trade Post II, Architect Worshop
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Temple III
Superior Temple Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Temple II, Keep III, Trade Post III
12000 Duskmetal - 1200 Girder
19000 Basalt - 1900 Slab
10000 Oak - 1000 Frame
2200 Gold - 220 Grand Facade
Library:
Predecessors: Keep , Library
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace
Library II
Advanced Library Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Temple, Trade II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Library III
Superior Library Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Library II, Trade III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
2200 Gold - 220 Grand Facade
Barracks:
Predecessors: Keep, Gate
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash tree - 4 Joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace
Barracks II
Advanced Barracks Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Temple, Trade Post II, Keep II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Barracks III
Superior Barracks Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Barracks II, Trade Post III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
1300 Gold - 130 Grand Facade
Thieve's Guild:
Predecessors:Keep, Temple
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace
Thieve's Guild II
Advanced Thieve's Guild Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Barracks, Trade Post II, Temple II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Thieve's Guild III
Superior Thieve's Guild Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Thieve's Guild II, Trade Post III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
1300 Gold - 130 Grand Facade
Weaponsmith Workshop:
Predecessors: Keep, Barracks
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace
Weaponsmith Workshop II
Advanced Weaponsmith Workshop Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Thieve's Guild, Trade Post II, Barracks II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Weaponsmith Workshop III
Superior Weaponsmith Workshop Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Weaponsmith Workshop II, Trade Post III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
1300 Gold - 130 Grand Facade
Armorsmith Workshop:
Predecessors: Keep, Thieve's Guild
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 brace
Armorsmith Workshop II
Advanced Armorsmith Workshop Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Weaponsmith Workshop II, Trade Post II, Thieve's Guild II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Armorsmith Workshop III
Superior Armorsmith Workshop Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Armorsmith Workshop II, Trade Post III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
1300 Gold - 130 Grand Facade
Alchemist Workshop:
Predecessors: Keep, Weaponsmith's Workshop.
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
50 Ash Tree - 5 Joist
50 Sandstone - 5 Brick
20 Silver - 2 Plain Facade
30 Copper - 3 Brace
Alchemist Workshop II
Advanced Alchemist Workshop Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Armorsmith Workshop, Trade Post II, Weaponsmith Workshop II
750 Yew - 75 Beam
1500 Granite - 150 Block
200 Electrum - 20 Ornate Facade
500 Iron - 50 Lintel
Alchemist Workshop III
Superior Alchemist Workshop Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Alchemist Workshop II, Trade Post III, Keep III
12000 Duskmetal - 1200 Girder
19000 Basalt - 1900 Slab
10000 Oak - 1000 Frame
2200 Gold - 220 Grand Facade
Architect Workshop:
Predecessors: Keep, Armorsmith's Workshop
Plan: Two Parchment(38 Silver Each) + Drawing Ink (25 Silver)
40 Ash Tree - 4 Joist
50 Sandstone - 5 Brick
10 Silver - 1 Plain Facade
30 Copper - 3 Brace
Architect Workshop II
Advanced Architect Workshop Plan: Two Papyrus(64 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Alchemist Workshop, Trade Post II, Armorsmith Workshop II
500 Yew - 50 Beam
1200 Granite - 120 Block
100 Electrum - 10 Ornate Facade
400 Iron - 40 Lintel
Architect Workshop III
Superior Architect Workshop Plan: Two Vellum(1 Gold 12 Silver Each) + Drawing Ink (25 Silver)
Predecessors: Architect Workshop II, Trade Post III, Keep III
7000 Duskmetal - 700 Girder
15000 Basalt - 1500 Slab
6000 Oak - 600 Frame
1300 Gold - 130 Grand Facade
Tier 1 Binalarin sagladi özellikler :
Keep = +13.5 max health
University =+1 magic rating (heroic)
Temple =+1 resistance rating (heroic)
Barracks =+1 defence rating (heroic)
Thieves' Guild =+1 attack rating (heroic)
Tradepost, Blacksmith, Armorer, Alchemist ve Engineer binalari ekstra özellik vermezler sadece bonuss saglarlar.
Tier 2 Binalarin sagladi özellikler :
Keep = +27 max health
University = +2 magic rating (heroic)
Temple = +2 resistance rating (heroic)
Barracks = +2 defence rating (heroic)
Thieves' Guild = +2 attack rating (heroic)
Tradepost, Blacksmith, Armorer, Alchemist ve Engineer Binalari exstra özellik vermezler.
Tier 3 Binaların sağladıpı özellikler :
Keep = +53.9 max health
Diğer binalar = +3 seklinde ozellikleri artmaktadir.